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The Great History of User Experience – Part 2

April 8, 2021Essays1 min read
Table of contents
  1. Key takeaways
  2. UX in the digital age: a timeline

Part two of the story: how UX went from a scientific niche to the discipline behind every screen, told through the milestones from 1985 to 2020.

Quick answer

In the digital age, UX matured alongside computing. Key milestones: the Mac and Windows GUIs (1985), the System Usability Scale (1986), Norman’s The Design of Everyday Things (1988), the World Wide Web (1990-91), Norman coining ‘user experience’ at Apple (1995), Nielsen’s heuristics, the iPhone (2007), WCAG 2.0 (2008), ISO 9241-210 (2010), and the rise of big data, deep learning and AI (2015 onward). This is part two; part one covers the century before.

Key takeaways

  • As computers went mainstream, UX shifted from art to measured science.
  • The System Usability Scale (1986) and Nielsen's heuristics (1990) are still core tools.
  • Don Norman coined 'user experience' at Apple in 1995.
  • The iPhone (2007) and WCAG (1999, 2008) reshaped interaction and accessibility.
  • Big data, deep learning and AI (2015 onward) set the stage for Quantum UX and today's generative era.

UX in the digital age: a timeline

1985
The GUI era begins
Mac OS ships with mouse, windows, icons and menus; Windows arrives. Gould and Lewis publish 'Designing for Usability', championing empirical, iterative design.
1986
Usability gets measured
John Brooke creates the System Usability Scale (SUS), still one of the most used usability questionnaires.
1987
Theory and VR
Shneiderman's Designing the User Interface; Peter Rowe's 'Design Thinking'; QUIS (a Semantic Differential rival to SUS). Perl is invented.
1988
Usability becomes a profession
'Usability Engineering' formalizes goal setting, prototyping and iteration. Norman publishes The Psychology (later Design) of Everyday Things.
1990-91
The web is born
Tim Berners-Lee builds HTTP, HTML, the first browser and server. Nielsen and Molich publish heuristic evaluation. Shackel ties usability to efficiency, effectiveness and satisfaction (ISO 9241-11).
1992-94
Mobile and browsers
IBM Simon, the first smartphone. Netscape Navigator, the first commercial browser. Nielsen's Usability Engineering book.
1995
'User Experience' is named
Don Norman coins the term 'user experience' at Apple. PHP, Internet Explorer and Amazon appear.
1998
Usability becomes standard
Usability enters ISO 9241-11. Google is founded. Netscape open-sources Mozilla; JavaScript enables dynamic pages.
1999-2000
Accessibility and 'Don't Make Me Think'
WCAG 1.0 becomes a W3C recommendation. Steve Krug popularizes usability testing; Wi-Fi and Bluetooth arrive.
2007
The iPhone
Multi-touch replaces the keyboard and brings the full web to a phone, redefining interaction. Android is announced.
2008
WCAG 2.0
Accessibility guidelines organized under four principles: perceivable, operable, understandable, robust. First book on measuring UX.
2010
ISO 9241-210
The formal human-centered design standard for interactive systems. Instagram launches.
2015
AI and big data
AlphaGo and deep learning signal the big-data era. DeepMind's work also seeds Quantum UX, drafted the same year.
2018-2020
Accessibility, genomics, pandemic
Xbox Adaptive Controller (accessible physical design). Precision medicine and Health UX emerge. Covid-19 accelerates e-commerce and remote work.

This is only a snippet; plenty is left out to keep it readable. The thread never ends: as long as someone is designing a product or service, UX knowledge feeds that creation and is fed back by new data. AI, big data and machine learning are the superstars of this next chapter.

Who coined the term 'user experience'?

Don Norman, at Apple in 1995, to describe the wide range of activities his team worked on beyond the interface.

When was the System Usability Scale created?

In 1986, by John Brooke, as a quick, reliable way to measure perceived usability. It is still widely used.

How did the iPhone change UX?

In 2007 it replaced physical keyboards with multi-touch and brought the full web to a phone, setting a new standard for mobile interaction.

What is WCAG and when did it start?

The Web Content Accessibility Guidelines. WCAG 1.0 became a W3C recommendation in 1999; WCAG 2.0 followed in 2008 with its four principles.

How did AI enter UX history?

Around 2015, deep learning (AlphaGo, DeepMind) opened the big-data era, which seeded frameworks like Quantum UX and today’s generative AI.

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